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Patch #12 - A new zombie in town

Discussion in 'Patch notes' started by Lars, Feb 28, 2019.

  1. Lars

    Lars Administrator
    Staff Member

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    General
    • Added a new rare type of zombie that can be found anywhere, it can drop rare loot
    • Added explosion physics on zombies when a zombie dies from a grenade
    • You can now see how many seconds are left on your med and barricade cool down
    • You can now see how much reputation you lost or gained when you kill a player
    • The Trailer Park server has been removed
    • Early revive has been reworked
    Early revive
    • The "Revive now" button now only shows when you can actually revive yourself
    • The early revival popup now correctly shows the amount of cells it costs to revive
    • The revive time has been increased to 20 minutes
    • You can now see your revive cost history in the marketplace transactions log
    • With the "Warming Up" skill learned, you can now revive from 15 minutes left
    • Without the "Warming Up" skill learned, you can now revive from 10 minutes left
    • The zombie cell cost for early revival has been doubled
    Skills
    • "Warming up" has been slightly changed
    • Added a new skill: "Getting down with it"
    Changes
    • You can no longer drop-shot immediately
    • Meds and barricades no longer share the same cool down
    • Bandages now have a 2 seconds cool down
    • Pain killers now have a 2.5 seconds cool down
    • Antibiotics now have a 3.5 seconds cool down
    • Bandages DX now have a 4 seconds cool down
    • Medkits now have a 5 seconds cooldown
    • All barricades now have a 6 second cooldown
    • Removed the "You are now a bandit" popup notification when killing a player
    • Added a chat-message when you become a bandit
    • Added a chat-message when you are no longer a bandit
    • You can now loot ammo while you are spawn protected
    • The spawn points around Smallville have been put further away
    • The fire station in Smallville has been reverted back to its old model
    • Frag grenades have been removed from the marketplace
    Fixes
    • Fixed a crash related to sounds
    • Fixed an issue where you would still see shadows when they're set to Off
    • Fixed an issue where you couldn't configure your shadows on Ultra
    • Fixed a bug where your gun would finish reloading immediately when picking up any item
    • Fixed a bug where proning in 1st-person would cause you to instantly prone down
    • Fixed a bug where you could swap perspectives constantly to bypass the proning down animation
    • Fixed a bug which prevented you from throwing any type of grenades
    • Fixed a bug where you couldn't use meds in the inventory menu
    • Fixed a bug where the med cool down would freeze while in your inventory
    • Fixed the physics of many rocks above the tunnel in Norad Military Base
    • Fixed a bug where you would drop game dollars when dying to a zombie
     
    #1 Lars, Feb 28, 2019
    Last edited: Mar 1, 2019
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  2. Zoaxo

    Zoaxo New Member

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    Nice
     
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  3. Arowsky

    Arowsky Community moderator
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    Let's go!
     
  4. Tautvis

    Tautvis New Member

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    • All barricades now have a 6 second cooldown
      Don't think thats needed since shields are rare but idk.
     
  5. Kjer

    Kjer New Member

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    I came in my pants.
     
  6. C A R I F

    C A R I F New Member

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    w8 what shields rare? lol i got 64 woods 18 riot just from looting!!!

    Btw massiv thumbs up for this patch imba stuff.

    Cya on the battle field.
     
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  7. HeyaaMalte

    HeyaaMalte New Member

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    perfect work Lars
     
  8. Tautvis

    Tautvis New Member

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    I only have 7 shields xd
     
  9. Antwan

    Antwan New Member

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    Great patch, keep this up and the game will grow!
     
    HeyaaMalte and Lars like this.